Hair rendering test
Posted: Mon Oct 15, 2012 11:32 pm
Hey,
Just posting some random pictures I did today (more will come) while having fun with FiberMesh (ZBrush).
Quite hard to set with a mouse but I mostly wanted to see how it looks without smoothing on Octane.
And the result is quite impressive, actually
!
Render is done using 2x 680 with Path tracing, the long hair is actually 1 million of triangles...
Just posting some random pictures I did today (more will come) while having fun with FiberMesh (ZBrush).
Quite hard to set with a mouse but I mostly wanted to see how it looks without smoothing on Octane.
And the result is quite impressive, actually

Render is done using 2x 680 with Path tracing, the long hair is actually 1 million of triangles...