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getting started
Posted: Sat Jun 19, 2010 3:50 am
by cornellison
OK. I am a complete novice in the to the 3d world. I am really good at photoshop, but have no clue when it comes to 3d rendering. Can anyone recommend the best way to get started? I just want to get Octane working as intended and I am very lost in the interface, terms, etc.
All the tutorials I have found online are pretty useless for beginners. Please help.
Thanks. Mark
Re: getting started
Posted: Sat Jun 19, 2010 4:12 am
by timbarnes
The learning curve for 3D is pretty steep, I'm afraid. If you haven't done much 3D, a good place to start is with SketchUp, which is a free download from Google. There are lots of tutorials on youtube and elsewhere: just search for sketchup tutorial.
Once you understand how to build a simple model and attach materials (texturing), you're ready to transfer the model to Octane.
Install the Sketchup plugin (downloadable by paying customers from the appropriate Octane forum), which makes it easy to transfer your model.
Once that's going, you should be ready to explore the various functions of Octane in more detail.
Re: getting started
Posted: Sat Jun 19, 2010 6:55 am
by SurfingAlien
cornellison wrote:OK. I am a complete novice in the to the 3d world. I am really good at photoshop, but have no clue when it comes to 3d rendering. Can anyone recommend the best way to get started? I just want to get Octane working as intended and I am very lost in the interface, terms, etc.
All the tutorials I have found online are pretty useless for beginners. Please help.
Thanks. Mark
Hi Mark!
3D world is big and diversified... what kind of things you wanna learn/be able to do? what is your main field (architecture/product design/characters/etc.)?
What is your OS? already have any 3D packages?
cheers,
A
Re: getting started
Posted: Mon Sep 12, 2011 7:11 am
by cornellison
This is one very belated reply.
I am mainly a retoucher of images. I want to augment my business with photorealistic rendering capabilities. I use Bunkspeed Shot right now, but I am not fully happy with the quality. The images always seem to have a illustrative feel to them. Even the rough samples I see people output with Render look much better than what I've been getting with Shot. I figure I just need to really learn what is going on and try Render. And the price is fantastic and there seems to be quite a large amount of people using it and that are active on the forums.
Re: getting started
Posted: Tue Sep 13, 2011 5:12 pm
by hmk
My advice is to start a project and learn along the way from the web, manuals and try and error. There is a competition active now, can be your starting point.