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Automatic public toilet
Posted: Tue Oct 02, 2012 9:31 pm
by karlo
Hi !
Im product designer and working on new project of automatic public toilet / restroom.
This is just an test render with Octane, already for animation purpose some materials ( floor and water ) has been changed. Full HD animation will be probably ready in one month.
Re: Automatic public toilet
Posted: Fri Oct 05, 2012 5:06 pm
by paoloverona
for being a test it looks pretty good!
really nice the aluminium shader and the floor planks, the shader of the air plates looks flat, maybe a little bit of glossiness would solve the "problem".
the scene is illuminated only by the ceiling lamp?, the wood has some map in the reflection or roughness slot?
...shome other informations? (render kernel, camera response, render time..)
Cheers, Paolo
Re: Automatic public toilet
Posted: Sat Oct 06, 2012 6:29 am
by xiaoainong
Look forward to setting information...thank u
Re: Automatic public toilet
Posted: Mon Oct 08, 2012 6:41 pm
by thiagobulhoes
be careful with the camera angle... it's too distorted. nice materials.
Re: Automatic public toilet
Posted: Thu Oct 11, 2012 5:18 pm
by karlo
Hello ppl !
thanks for positive feedback. Its my first run with Octane render !
walls: materials are HPL laminates with high glossy, lets call it; wood pattern.
floor: aluminium lamelas.
camera: well, it must be wide angle, becaouse its small toilet space by DIN1 german standard.
light: one plane light from the top
Render: direct lighting
config: 2 x GTX 470 graphic cards, i7, 12 GB ram ( old configuration around 2 years )
Im working pretty hard on that FULL HD animation, and rendering on 2 computers with same configuration. When i complite the video, it will be posted here as well !
p.s. we as a company are manufacturing automatic self-cleaning toilets for last ten years, well more you can find out on
www.automatic-toilets.eu
Cheers !
