Page 1 of 1
OctanePowerTools what is the advantage
Posted: Tue Oct 02, 2012 4:51 am
by geo_n
What is the advantages compared to the lightwave exporter made by holocube? Sorry haven't seen it.
Re: OctanePowerTools what is the advantage
Posted: Tue Oct 02, 2012 5:19 am
by mdharrington
using the exporter...which is buggy...octane has to voxelize your seen for every frame....usually takes time.
OPTis more of a hack in which it is really emulating keystrokes automating the task of rendering saving moving cameras and lights....
the scene is loaded once, and voxelized once
Re: OctanePowerTools what is the advantage
Posted: Tue Oct 02, 2012 12:56 pm
by geo_n
What happens to animated objects either rigid or deformed?
Btw is it working with lw 11.03 and current octane beta?
Re: OctanePowerTools what is the advantage
Posted: Tue Oct 02, 2012 8:13 pm
by mdharrington
havnt tried lately....
I may tonight and let you know...it is an lscript so I would think it would work
as far as deformations and animations....were outta luck here, only camera and sunlight...
architechtural fly throughs for now...
dont know why otoy dosnt build a little animation engine inside octane...kinda like thea render
Re: OctanePowerTools what is the advantage
Posted: Wed Oct 03, 2012 9:26 am
by marchermitte
I use It, It works with lightwave 11.03, no problem so far. The script exports the camera datas in a txt file (you need to create a target to the camera) and you choose the text file in Octane power tool .