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Camera Shift

Posted: Sun Sep 30, 2012 6:07 pm
by gueoct
Is it possible to see a Camera Shift in the viewport?

Re: Camera Shift

Posted: Sun Sep 30, 2012 8:56 pm
by gabrielefx
gueoct wrote:Is it possible to see a Camera Shift in the viewport?
+1

Re: Camera Shift

Posted: Mon Oct 15, 2012 1:44 pm
by gueoct
are we the only ones here who do architectural visualiations and use the shift function...?

Re: Camera Shift

Posted: Mon Oct 15, 2012 1:50 pm
by Proupin
of course not... +1 for camera correction support

Re: Camera Shift

Posted: Tue Oct 16, 2012 9:35 pm
by roeland
Octane has a lensShift parameter in the camera settings. For a typical architectural renderer the camera target has the same height as the camera position (looking perfectly horizontal), and the lensShift parameter has a Y value between 0.0 and 0.5.

--
Roeland

Re: Camera Shift

Posted: Sun Oct 21, 2012 5:48 pm
by gueoct
roeland wrote:Octane has a lensShift parameter in the camera settings. For a typical architectural renderer the camera target has the same height as the camera position (looking perfectly horizontal), and the lensShift parameter has a Y value between 0.0 and 0.5.
--Roeland
There was a misunderstanding caused by Proupins comment.
My initial question was:
Is it possible, to make a camera shift visible in the max viewport?
So far, the camera shift only shows in the rendered view...

Re: Camera Shift

Posted: Tue Oct 23, 2012 11:18 am
by jan kudelasek
+1 please

Re: Camera Shift

Posted: Mon Oct 29, 2012 4:44 pm
by gueoct
is it possible?

Re: Camera Shift

Posted: Mon Oct 29, 2012 10:20 pm
by Dom74
need camera shift viewable in viewport too.