Page 1 of 3
Evermotion Scene revesion
Posted: Tue Sep 25, 2012 8:57 pm
by Karba
Just rerender an evermotion scene (volume 25, Scene 1)
3dsmax plugin
new color model engine, new glossy model
1600x1200, 9h 31min, 1 GTX590.
2089557 triangles.
Evermotion Scene revesion
Posted: Tue Sep 25, 2012 9:12 pm
by andrian
Nice one
Re: Evermotion Scene revesion
Posted: Tue Sep 25, 2012 9:17 pm
by gabrielefx
pmc?
how many samples?
filter size?
very clean...some fireflies
you added unsharp mask in photoshop?
Re: Evermotion Scene revesion
Posted: Tue Sep 25, 2012 9:53 pm
by icelaglace
Amazing picture Karba !
Mind = blown & colors looks very pretty

Re: Evermotion Scene revesion
Posted: Tue Sep 25, 2012 10:08 pm
by Karba
gabrielefx wrote:pmc?
how many samples?
filter size?
very clean...some fireflies
you added unsharp mask in photoshop?
PMC, 64000 samples. just did leave it to night. probably it is too many. i don't know when it got free of noise.
filter size 1.0
no photoshop, just resave from png to jpg.
Re: Evermotion Scene revesion
Posted: Tue Sep 25, 2012 11:05 pm
by jmfowler
that looks great! some DOF would really add some more realism to this.
Re: Evermotion Scene revesion
Posted: Wed Sep 26, 2012 8:59 am
by matej
Washed & polished car doesn't fit with the amazing factory interior.
Ditch the car, put a muddy bulldozer in there, now!
(the new blue is really nice, tho)
Re: Evermotion Scene revesion
Posted: Wed Sep 26, 2012 10:18 am
by nildoe
Karba what response setting u used for this and also for the car animation with multiscatter?
Nildo
Re: Evermotion Scene revesion
Posted: Wed Sep 26, 2012 9:07 pm
by Proupin
About the overbright areas getting aliased edges, are you working on a solution?
Re: Evermotion Scene revesion
Posted: Wed Sep 26, 2012 9:35 pm
by gabrielefx
Proupin wrote:About the overbright areas getting aliased edges, are you working on a solution?
Karba used filter size 1. The default value is 1.5
With 1 the image is sharper.