Page 1 of 3

Evermotion Scene revesion

Posted: Tue Sep 25, 2012 8:57 pm
by Karba
Just rerender an evermotion scene (volume 25, Scene 1)
3dsmax plugin
new color model engine, new glossy model
1600x1200, 9h 31min, 1 GTX590.
2089557 triangles.

Evermotion Scene revesion

Posted: Tue Sep 25, 2012 9:12 pm
by andrian
Nice one

Re: Evermotion Scene revesion

Posted: Tue Sep 25, 2012 9:17 pm
by gabrielefx
pmc?
how many samples?
filter size?

very clean...some fireflies

you added unsharp mask in photoshop?

Re: Evermotion Scene revesion

Posted: Tue Sep 25, 2012 9:53 pm
by icelaglace
Amazing picture Karba !
Mind = blown & colors looks very pretty :D

Re: Evermotion Scene revesion

Posted: Tue Sep 25, 2012 10:08 pm
by Karba
gabrielefx wrote:pmc?
how many samples?
filter size?

very clean...some fireflies

you added unsharp mask in photoshop?
PMC, 64000 samples. just did leave it to night. probably it is too many. i don't know when it got free of noise.
filter size 1.0
no photoshop, just resave from png to jpg.

Re: Evermotion Scene revesion

Posted: Tue Sep 25, 2012 11:05 pm
by jmfowler
that looks great! some DOF would really add some more realism to this.

Re: Evermotion Scene revesion

Posted: Wed Sep 26, 2012 8:59 am
by matej
Washed & polished car doesn't fit with the amazing factory interior.

Ditch the car, put a muddy bulldozer in there, now! :D

(the new blue is really nice, tho)

Re: Evermotion Scene revesion

Posted: Wed Sep 26, 2012 10:18 am
by nildoe
Karba what response setting u used for this and also for the car animation with multiscatter?

Nildo

Re: Evermotion Scene revesion

Posted: Wed Sep 26, 2012 9:07 pm
by Proupin
About the overbright areas getting aliased edges, are you working on a solution?

Re: Evermotion Scene revesion

Posted: Wed Sep 26, 2012 9:35 pm
by gabrielefx
Proupin wrote:About the overbright areas getting aliased edges, are you working on a solution?
Karba used filter size 1. The default value is 1.5

With 1 the image is sharper.