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Bi-Directional path tracing

Posted: Mon Sep 24, 2012 3:48 pm
by kavorka
Is this something that is on the Octane team's radar?
Just wondering if this is something that is being looked into, being developed, or not currently being considered due to other priorities?

Thanks :)

Re: Bi-Directional path tracing

Posted: Sat Oct 06, 2012 8:03 pm
by petermax
+1 a considerable speed increase should always be a priority, especially since instancing is causing such a speed decrease

Re: Bi-Directional path tracing

Posted: Sun Oct 07, 2012 7:20 am
by gabrielefx
I don't think it's implemented in cuda. No gpu rendering engine uses bd pt....unfortunately...

Re: Bi-Directional path tracing

Posted: Sun Oct 07, 2012 4:34 pm
by Refracty
...bd PT could be also a solution for the "no sunlight through glass problem" Marcus said...