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Distance from origin and daylight system

Posted: Mon Sep 17, 2012 12:50 pm
by sdwhitton
Hi there

Just thought I'd flag up that I was getting some pronounced vertical banding on a model, when using the
daylight system, and I managed to track it down to be the distance from the origin : my camera was around -3000 in X

moving everything closer to zero fixed it, so I wonder if anyone else has come across this as yet?

Re: Distance from origin and daylight system

Posted: Mon Sep 17, 2012 2:23 pm
by gabrielefx
sdwhitton wrote:Hi there

Just thought I'd flag up that I was getting some pronounced vertical banding on a model, when using the
daylight system, and I managed to track it down to be the distance from the origin : my camera was around -3000 in X

moving everything closer to zero fixed it, so I wonder if anyone else has come across this as yet?
try to lower the rayipslon value from to 0.0001 to 0.001 or less, but few artifacts will remains.

This happens to me when I want to render orthographic images , I have to use a fov with few degrees and move the camera far away.