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427 Cobra practice

Posted: Wed Jun 16, 2010 2:54 am
by mike
In order to get more comfortable with the workflow process of Octane, I assembled the following scene. (The models were not created by myself.)

The 427 Cobra, Victoria model and bikin were all positioned and exported as a OBJ from within Poser.

I then brought the scene in as a complete OBJ file into Octane.

I selected/created textures and assigned them to each element.

I let the scene cook for roughly 1 hour at 2400 x 1350 using my GTX 260. (10-20 minutes was all that was really needed.)

I then did the following modifications with Photoshop to the rendering.

1) Added the hair
2) Added a small glint in the eyes (though downsized its not notizeable)
3) Added a tinted border to the image
4) Applied a small amount of sharpening

I downsized the image to 1920 X 1080 and then downsized again for uploading to the forum.

Again this was practice for learning the software. I learned a few things while assembling the image, and most importantly for myself, I had fun in doing so. I might tweak a few more things with the image, but for now I am having too much fun with Octane.

Mike Byrd

Re: 427 Cobra practice

Posted: Wed Jun 16, 2010 2:59 am
by xtrm3d
the car look very nice .. but teh face of teh girl is very distracting ..

Re: 427 Cobra practice

Posted: Wed Jun 16, 2010 3:48 am
by havensole
Nice. My favorite car/dream car.

Re: 427 Cobra practice

Posted: Wed Jun 16, 2010 5:13 am
by nuverian
She is scary :shock:

Re: 427 Cobra practice

Posted: Wed Jun 16, 2010 6:14 am
by radiance
nice... legs ;)

Radiance

PS: Windows need more sampling.

Re: 427 Cobra practice

Posted: Wed Jun 16, 2010 6:54 am
by JJTTBB
Great car, great body! Just put a bag on her head ...!!! Unless, a few years ago her name was John!

Re: 427 Cobra practice

Posted: Wed Jun 16, 2010 10:01 am
by teknofreek
Very cool! :)
Whilst there may.. be some issues with the "model" imho it's neat and the interaction of the v4 with the car works well.
(a bit tounge in cheek) As with a lot of CG, the darn thing is too clean... :D needs a bit of imperfection..
Even a cobra can have a slight scratch on it ?? :shock:
Cheers!
Good work.

Re: 427 Cobra practice

Posted: Wed Jun 16, 2010 11:29 am
by GeorgoSK
JJTTBB wrote:Great car, great body! Just put a bag on her head ...!!! Unless, a few years ago her name was John!
:)

Yeah, funny how the body looks so great and believable...and the had..... the suggestion on paper bag actually isn;t bad, could bring more fun to the picture.

A gift....

Posted: Thu Jun 17, 2010 12:04 am
by mike
Thanks for those who took the time to comment.

I actually busted out laughing. (I needed a good laugh.)

So, in the good nature of the forum, I decided to do just what was suggested.

Enjoy....

Mike

PS. 100% Octane render....just scaled down to post in the forum..no other Photoshop work was done. Cook time about 1.5 hours on my GTX 260 at 2400 X 1350 res. I love being able to render a nice size image in the span of just eating dinner with my family. Thanks Octane developers!

Re: 427 Cobra practice

Posted: Thu Jun 17, 2010 12:13 am
by mantra
much better)))))