***REFRACTION BUG!!!***
Posted: Sun Sep 09, 2012 4:42 pm
Hi Karba and Roeland
I found a bad bug in Octane
I designed a sandwich wall made of two glass panels thick 5mm each but distant about 3cm.
I divided the wall and I assingned different ids
I applied a multi-sub material. The first material has a glass clear mat, the second one is a mix between two glass and a mask
As you can see if I apply a glass mixed with another material (no matter if I put a mask) the refractions are completely wrong.
It seems that Octane treats the geometry like a single flat mesh and not solid only when the material assigned is a mix
Regards
I found a bad bug in Octane
I designed a sandwich wall made of two glass panels thick 5mm each but distant about 3cm.
I divided the wall and I assingned different ids
I applied a multi-sub material. The first material has a glass clear mat, the second one is a mix between two glass and a mask
As you can see if I apply a glass mixed with another material (no matter if I put a mask) the refractions are completely wrong.
It seems that Octane treats the geometry like a single flat mesh and not solid only when the material assigned is a mix
Regards