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render ID mask for quik selection in photoshop?

Posted: Mon Aug 20, 2012 6:02 pm
by jodelap
Hi,
Do some of you know if it´s possible to render an ID mask in octane render? in 3d max is possible to do that so you can make quik selection of materials, reflections and different parts of the render for the post production in photoshop.

thanks!

Re: render ID mask for quik selection in photoshop?

Posted: Mon Aug 20, 2012 6:24 pm
by face
You can only render the material ID.
Passes like reflection, diffuse etc. wouldn´t work with Octane because it´s unibased.

I don´t know your workflow, but you can render a frame in max with the color id you want and use this render as comp with the Octane result to postpro in PS.
But for this, you must use the same camera parameters in max and Octane.
Shouldn´t be a problem with the free and the commercial plugin...


face