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16/32 bit formats

Posted: Sat Aug 18, 2012 3:07 pm
by RickToxik
Hi, I thought it was a maya issue but I've got no awnser.

Is there a way to render in 16 or 32 bit from octane? I don't see the options in maya and I never use(d) the standalone... I think I remember we could render in hdr but I don't see any relevant options in maya (except for the un-tonemapped option). Could anyone share some infos on that topic please? Thank you!