Batch render in float formats
Posted: Thu Aug 16, 2012 12:05 pm
Hi,
I've gone through the octane options and the documentation, but I can't find any clear information about rendering in 16 or 32 bits in maya.
I can't choose .exr (even if only for a simple RGBA output) from the maya common tab.
1. Can anybody explain what are my options for a 16 or 32 bit workflow?
2. How do I set the bit depth for Octane?
3. Does the IPR preview for Octane matches the bit depth of the batch renderer?
I've gone through the octane options and the documentation, but I can't find any clear information about rendering in 16 or 32 bits in maya.
I can't choose .exr (even if only for a simple RGBA output) from the maya common tab.
1. Can anybody explain what are my options for a 16 or 32 bit workflow?
2. How do I set the bit depth for Octane?
3. Does the IPR preview for Octane matches the bit depth of the batch renderer?