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CASTADIVA part2

Posted: Tue Aug 07, 2012 7:47 pm
by gabrielefx
Hi guys,

This is the new CASTADIVA animation, 2200 frames more. (total 5200 about)
It's a test only!

here is the link:

http://vimeo.com/47101915

password: castadiva

This time I put a lot of instances but I filled only 1,6GB of vram (!)

All objects you see are all instances except for walls, floor and ceiling.

I posted 3 stills rendered this time with pmc at 1920x1080. They were cooked with 2000 samples for 36 minutes about each

What I want demonstrate?

Octane for Max is ready for cinema or broadcast productions.
With a little post production you can create professional works (my test is not professional).

That's all!

Re: CASTADIVA part2

Posted: Tue Aug 07, 2012 8:26 pm
by Karba
gabrielefx wrote: Octane for Max is ready for cinema or broadcast productions.
With a little post production you can create professional works (my test is not professional).
Not yet.
We have to fix the lighting issue first and make it to be more stable.

Re: CASTADIVA part2

Posted: Tue Aug 07, 2012 10:41 pm
by rappet
Gabriele, you're my no 1!
Love your work.
The only thing I would like to comment is the ceiling in the animation is very bright.
Why is that so? Did you need that for good lighting up the scene?
The stills have a better ceiling though?
Looking forward to your next exposure.
Greetz,

Re: CASTADIVA part2

Posted: Wed Aug 08, 2012 5:06 am
by tonycho
wow great Gabriele :)
thanks for sharring :D

Re: CASTADIVA part2

Posted: Wed Aug 08, 2012 7:59 am
by Refracty
Good work Gabriele.
Did you use distributed rendering with 2 workstations via backburner or all on one machine?

Re: CASTADIVA part2

Posted: Wed Aug 08, 2012 8:52 am
by gabrielefx
Refracty wrote:Good work Gabriele.
Did you use distributed rendering with 2 workstations via backburner or all on one machine?
Thank you.

- one workstation, 4x580
- the kernel used is directlight then the illumination is fake.

due the fact the 3.0a doesn't handle the lights correctly I can't test it with two workstations and Backburner.

Re: CASTADIVA part2

Posted: Wed Aug 08, 2012 9:03 am
by RayTracey
:o whoa, again awesome work gabrielefx, these animations are priceless.

I agree that Octane for Max is ready for serious animation work once the bugs are squashed.

Re: CASTADIVA part2

Posted: Wed Aug 08, 2012 9:21 am
by evo
nice test as usual! but there's a lot of flickering! i guess it's produced by the few sample.

Re: CASTADIVA part2

Posted: Wed Aug 08, 2012 2:45 pm
by 3dkostas
I like this!!! :roll:

Re: CASTADIVA part2

Posted: Fri Aug 10, 2012 7:20 am
by 3rdeye
very nice indeed..I like it too !!