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Glass Test
Posted: Wed Jun 09, 2010 8:09 pm
by yzaroui
Modeling is too basic, just to test glass rendering.
Transparent shadows and caustics missing

those are most wanted features for me!
Re: Glass Test
Posted: Thu Jun 10, 2010 4:04 am
by p3taoctane
I have been trying to achieve even see through glass (let alone colored shadows and caustics.) Would you mind sharing an example of what your specular setting is? I am assuming path tracing and a standard HDIR?
Love that flower.
Many thanks
Peter
Re: Glass Test
Posted: Thu Jun 10, 2010 6:50 am
by 9fly
Hi Yzaroui,
Could you share your setting with this glass please. Thank you.
Re: Glass Test
Posted: Thu Jun 10, 2010 10:26 am
by G1X
9fly wrote:Hi Yzaroui,
Could you share your setting with this glass please. Thank you.
Same for me thx
Re: Glass Test
Posted: Thu Jun 10, 2010 1:12 pm
by yzaroui
I am at work now, I don't remember the settings.
I will upload the file later.
Re: Glass Test
Posted: Thu Jun 10, 2010 1:32 pm
by p3taoctane
Many thanks
Peter
Re: Glass Test
Posted: Fri Jun 11, 2010 6:17 am
by yzaroui
Here it is
Re: Glass Test
Posted: Fri Jun 11, 2010 7:05 am
by G1X
Thanks

Re: Glass Test
Posted: Fri Jun 11, 2010 7:44 am
by SurfingAlien
very kind from you... thanks!
Re: Glass Test
Posted: Fri Jun 11, 2010 12:30 pm
by p3taoctane
Indeed Thanks
Peter