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Additive material layers?
Posted: Mon Jul 23, 2012 6:53 am
by simmsimaging
Is there an additive blending mode for mix materials hiding in there somewhere? I looked around and RTFM but cannot see it. Is it supported?
Tks
Re: Additive material layers?
Posted: Mon Jul 23, 2012 7:29 am
by matej
There isnt such mode.
I think that adding materials is not a "spectrally correct" way to go, so I'm not sure we will be seeing this in Octane. Though I hope that we will be able to add two textures.
Re: Additive material layers?
Posted: Mon Jul 23, 2012 6:09 pm
by simmsimaging
Thanks for the reply.
It can be "correct" as far as I know, you just need to try and ensure you don't overdo it
It's the most common way of adding a reflective type coating to a duller surface, and without that the material options are significantly limited IMO. How else can you create complex reflective surfaces? I know the same thing came up in a related thread where you need a frosted type glass that is shiny on the outside. Additive layers is the normal way to achieve that - there isn't really a good workaround in Octane that I can see - or did I miss something?
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