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Dog head fur test

Posted: Wed Jun 09, 2010 4:49 pm
by adrencg
I just used the head to test my fur technique. I saved the XSI hair as a geometry object, and there's a about 240,000 polys. I'm using diffuse material, but would you use that for hair in Octane? Crit me please.

Re: Dog head fur test

Posted: Wed Jun 09, 2010 5:04 pm
by Florinmocanu
it looks nice but one big thing, make it brownish, like the head texture on the neck. it's going the blend much better. give it also a slight specular with a bit of roughness.

Re: Dog head fur test

Posted: Wed Jun 09, 2010 5:49 pm
by adrencg
I'm going to try that, thanks. After doing a little reading on the subject, I think I'm also going to try an undercoat of shorter hairs.

Re: Dog head fur test

Posted: Wed Jun 09, 2010 11:00 pm
by mlody47
what did you use for baking geometry??

Re: Dog head fur test

Posted: Thu Jun 10, 2010 1:23 am
by adrencg
mlody47 wrote:what did you use for baking geometry??
Save Rendermesh addon.

Re: Dog head fur test

Posted: Thu Jun 10, 2010 6:00 pm
by mlody47
Thank you. It helped me alot :)