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hdr, direct light and instances

Posted: Fri Jul 20, 2012 5:51 pm
by gabrielefx
lunch is served

Re: hdr, direct light and instances

Posted: Fri Jul 20, 2012 10:11 pm
by rappet
Great job again as your work always is. Love it.
A different screensaver would be nice touch on a few of the four screens of the people taking a break ;)
It would be a challenge to make an image of this one after the break and add people in postproduction and make them look like not photoshopped but real and fit into the image properly 8-)
Greetz,

Re: hdr, direct light and instances

Posted: Sat Jul 21, 2012 9:12 am
by tonycho
thanks for another rendering share Gabriele :D

do you using plane light in every window glass?
or just natural light?

Re: hdr, direct light and instances

Posted: Sat Jul 21, 2012 2:34 pm
by bicket
10:10, isn't it a bit early to go to lunch ?
Great render anyway.

Re: hdr, direct light and instances

Posted: Sat Jul 21, 2012 4:01 pm
by gabrielefx
tonycho wrote:thanks for another rendering share Gabriele :D

do you using plane light in every window glass?
or just natural light?
it's a fake illumination, the sun is off and the lamps on the ceiling don't work because the beta 3.0 can't handle instanced mesh lights
Here I used an hdr to illuminate the scene: chrome studio of Dosch
Because we have walls hdr can't enter...but with direct light kernel everything is illuminated.
At this resolution we have 24000 samples in 1,5 hours with 4 GTX580

The scene takes only 0,6Gb and to the other side there is another room with the same mirrored furnitures
With 2.8 version I had to switch off several geometries.

Re: hdr, direct light and instances

Posted: Sat Jul 21, 2012 5:07 pm
by tonycho
wow another tricks :lol:
thanks a lot for info Gabriele

Re: hdr, direct light and instances

Posted: Sat Jul 21, 2012 6:18 pm
by gabrielefx
in this moment another company is announcing gpu+cpu instances for Max...;)

Re: hdr, direct light and instances

Posted: Sat Jul 21, 2012 7:23 pm
by acc24ex
really great job, all the details in it's right place, the render is razor sharp
now apply fallof to everything :)

Re: hdr, direct light and instances

Posted: Sat Jul 21, 2012 8:26 pm
by glimpse
gabrielefx wrote:in this moment another company is announcing gpu+cpu instances for Max...;)
Arion? I'm just curious when iRay is going to bring instances..

Re: hdr, direct light and instances

Posted: Sun Jul 22, 2012 1:42 pm
by evo
very nice gabriele!
I guess iray already support MR proxy!