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Octane exporter for C4D version 0.04

Posted: Wed Jun 09, 2010 12:27 pm
by abstrax
Hi all,

as promised here is version 0.04 of the Octane exporter for CINEMA 4D. Polygon selections are now considered during export and the objects get split accordingly. I have also fixed a few bugs and tried to improve the export of the specular channel, which was way too strong in Octane. I haven't touched the export of the reflection channel though.

The plugin still only supports UVW texture mapping, but I have added a framework to easily add other texture mappings and converting them on-the-fly to UVWs. A first sign of that new stuff is the application of texture scale and offset of the texture tags to the UVW coordinates, i.e. texture scale and offset are now exported by modifying the UVW coordinates.

One other thing: As described in the last release, material names are extremely important if you are using the relink mechanism of Octane. It's essential to have unique material names. Until now, the plugin only added a "_<number>" to every duplicate of the material name in the exported material library (MTL). This is fine as long as you don't insert another material with the same name, which would then change all materials that come after the new material. To reduce that problem, the plugin now renames materials in the C4D scene to unique names, if they are not unique. This way only one material might be affected and not a long list, if you insert a new one with the same name. I'm still trying to find a persistent unique identifier that can be used to identify a material even after reloading the scene.

These are the PC builds of the plugin:

CINEMA 4D R9.6 (32/64bit):
OctaneExport_0.04_win_r9.6_release.zip
(159.16 KiB) Downloaded 395 times
CINEMA 4D R10.1 - 11.0 (32/64bit):
OctaneExport_0.04_win_r10.1_release.zip
(159.68 KiB) Downloaded 430 times
CINEMA 4D R11.5 (32/64bit):
OctaneExport_0.04_win_r11.5_release.zip
(239.9 KiB) Downloaded 439 times
These are the Mac builds of the plugin:

CINEMA 4D R9.6 (32bit):
OctaneExport_0.04_mac_r9.6_release.zip
(103.54 KiB) Downloaded 412 times
CINEMA 4D R10.1 - 10.5 (32bit):
OctaneExport_0.04_mac_r10.1_release.zip
(141.67 KiB) Downloaded 395 times
CINEMA 4D R11.0 (32/64bit):
OctaneExport_0.04_mac_r11.0_release.zip
(292.26 KiB) Downloaded 380 times
CINEMA 4D R11.5 (32/64bit):
OctaneExport_0.04_mac_r11.5_release.zip
(321.25 KiB) Downloaded 421 times
Cheers and happy rendering,
Marcus

Re: Octane exporter for C4D version 0.04

Posted: Wed Jun 09, 2010 12:48 pm
by useruser
Fantasic! :D
Thank you very much abstrax!

Re: Octane exporter for C4D version 0.04

Posted: Wed Jun 09, 2010 1:03 pm
by Vincent
Thank you very very much dude !

Re: Octane exporter for C4D version 0.04

Posted: Wed Jun 09, 2010 2:16 pm
by clement
thaaaaAAAAAANNNNNNKKKK YOU ! 8-)

Re: Octane exporter for C4D version 0.04

Posted: Wed Jun 09, 2010 2:43 pm
by mantra
works fine

Re: Octane exporter for C4D version 0.04

Posted: Wed Jun 09, 2010 2:54 pm
by Vincent
Camera object is correctly exported by "render" action (Octane lanching),
but is not correctly exported by "Export OBJ/MLT only" action (and imported by mesh node in Octane).


Could we hope new release with animation export function, before the end of the current contest ? :mrgreen:


Best regards,

Re: Octane exporter for C4D version 0.04

Posted: Wed Jun 09, 2010 3:35 pm
by iacx
:D Thanks!

Re: Octane exporter for C4D version 0.04

Posted: Wed Jun 09, 2010 5:41 pm
by JackMcRip
really thanks

Re: Octane exporter for C4D version 0.04

Posted: Wed Jun 09, 2010 7:42 pm
by abstrax
Vincent wrote:Camera object is correctly exported by "render" action (Octane lanching),
but is not correctly exported by "Export OBJ/MLT only" action (and imported by mesh node in Octane).
OBJ/MTL doesn't store any camera information -> can't be exported this way.
Could we hope new release with animation export function, before the end of the current contest ? :mrgreen:
I will have a look at it on the weekend. If it's not complicated (what I hope), there should be animation support this weekend or beginning of the next week.

Cheers,
Marcus

Re: Octane exporter for C4D version 0.04

Posted: Wed Jun 09, 2010 8:32 pm
by e3di
Got a strange one with C4D 11.5 MacOSX, there seems to be no way of closing the exporter, the only way I have found is to force the app to close.

Is anyone else getting this?

Cheers

Neil