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How to set/export 3d max camera and light direction in demo
Posted: Tue Jun 08, 2010 11:33 pm
by deshu
The same question as in title.
How to set the camera to be the same as in 3d max, or how to export 3d max camera and light direction to Octane Demo?
BTW. I believe that exporters for demo version, just with locked resolution and without animation possibility (because of auto-saving) wouldn't be such a problem for you guys:)
Re: How to set/export 3d max camera and light direction in demo
Posted: Thu Jun 10, 2010 10:48 am
by radiance
Hi,
This is only possible with the 3ds max plugin for octane, which is not distributed with our demo version yet.
(we have decided to wait until all scripts are finished / finalized with regards to workflow and documented for the demo, until we add them)
You can see the 3ds max animation tutorial on our videos page to see the scripts in action.
Radiance
Re: How to set/export 3d max camera and light direction in demo
Posted: Thu Jun 10, 2010 5:49 pm
by deshu
I've seen already - they are really making workflow a pleasure.
Re: How to set/export 3d max camera and light direction in demo
Posted: Mon Jun 14, 2010 10:46 am
by sublime
Is this plugin script ready to use for the bought version yet? i found it a bit anoying to get the perfect angle in the scene...
Re: How to set/export 3d max camera and light direction in demo
Posted: Mon Jun 14, 2010 10:48 am
by radiance
sublime wrote:Is this plugin script ready to use for the bought version yet? i found it a bit anoying to get the perfect angle in the scene...
yes it is, it's still in development but it's useable and people are using it for stills and animations.
Radiance
Re: How to set/export 3d max camera and light direction in demo
Posted: Wed Jun 16, 2010 4:34 pm
by P!X3L
I take it that the same goes for the maya plugin?
Re: How to set/export 3d max camera and light direction in demo
Posted: Thu Jun 17, 2010 8:53 am
by radiance
P!X3L wrote:I take it that the same goes for the maya plugin?
yup, all plugins.
Radiance
Re: How to set/export 3d max camera and light direction in demo
Posted: Fri Jun 18, 2010 7:06 pm
by ericiseric
radiance wrote:P!X3L wrote:I take it that the same goes for the maya plugin?
yup, all plugins.
Radiance
Hi Radiance,
Is sketchup plugin inclued in lisenced Octane yet?
If yes, dose the plugin make the Maintain the same Camera angle in SketchUp?
Kind Regard,
Eric
Re: How to set/export 3d max camera and light direction in demo
Posted: Sat Jun 19, 2010 5:51 pm
by radiance
ericiseric wrote:radiance wrote:P!X3L wrote:I take it that the same goes for the maya plugin?
yup, all plugins.
Radiance
Hi Radiance,
Is sketchup plugin inclued in lisenced Octane yet?
If yes, dose the plugin make the Maintain the same Camera angle in SketchUp?
Kind Regard,
Eric
Yes, the sketchup plugin is in development and some initial versions are already on the licensed versions.
However it's just started so i'd wait a bit if i we're you, i expect the sketchup plugin to be more full featured and propperly useable in about 2 weeks from now.
The camera will be exported over, as well as animation.
Radiance