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Some Whiskey please
Posted: Mon Jul 02, 2012 8:47 am
by liquid orange
Hey Guys,
Here's my first Blender fluid test. Of course rendered in Octane using materials from the database.
Re: Some Whiskey please
Posted: Mon Jul 02, 2012 9:42 am
by mbetke
Looks cool. I like it. I think the picky people here will find something but I like it. Maybe the ice rocks yould use some fracture on the inside. Now they look not so real and just like a bumpmap.
Re: Some Whiskey please
Posted: Tue Jul 03, 2012 1:43 pm
by thiagobulhoes
good job, try to do a simulation with a higher resolution, the fluid was a little thick.
Re: Some Whiskey please
Posted: Wed Jul 04, 2012 7:29 am
by liquid orange
Thank you guys, i will try it next time with a better resolution.

Re: Some Whiskey please
Posted: Wed Jul 04, 2012 8:28 am
by matej
Nice, but (picky people here

) that liquid stream feels like it's coming from a hosepipe (strong flow, coming from low angle and too thick) not gently pured from a bottle. It's thickness is the main problem - consider that you cant get such flow from a bottle, because there is no pressure acting on the liquid inside and air must enter while the liquid exits. So when you model your inflow object for the simulation, make it half the thickness of the actual bottle neck and you'll get the right stream thickness.
Re: Some Whiskey please
Posted: Fri Jul 06, 2012 5:43 pm
by liquid orange
Thank you Matej, I will some new tests.