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Exposure to HDRI

Posted: Thu Jun 21, 2012 12:51 am
by adriano.ol
Is there any way to implement saving a range of different exposures at once, so they can be merged into HDRI imagem in Photoshop, for instance?
It would be very usefull for animation.

Re: Exposure to HDRI

Posted: Thu Jun 21, 2012 12:58 am
by Karba
adriano.ol wrote:Is there any way to implement saving a range of different exposures at once, so they can be merged into HDRI imagem in Photoshop, for instance?
It would be very usefull for animation.
You can use Octane Camera and make regular animation of exposure parameter.
If you want just to get final hdri from several images with different exposure, you can save render image to exr format. You have to swich off "applay tone mapping for output" option first.

Re: Exposure to HDRI

Posted: Fri Jun 22, 2012 9:12 pm
by adriano.ol
Thank you.

Re: Exposure to HDRI

Posted: Sat Jun 23, 2012 10:04 pm
by acc24ex
Karba wrote:
adriano.ol wrote:Is there any way to implement saving a range of different exposures at once, so they can be merged into HDRI imagem in Photoshop, for instance?
It would be very usefull for animation.
You can use Octane Camera and make regular animation of exposure parameter.
If you want just to get final hdri from several images with different exposure, you can save render image to exr format. You have to swich off "applay tone mapping for output" option first.
Hey Karba, this is excellent info, thanks, I wasnt sure what workflow to use with hdri..

Can you give like an automatic +2 +1 0 -1 -2 exposure and save all in .exr with one click .. that could give new users ability to produce better renders and make it quick to use

like you get it on newer DSLR cameras, seems simple enough of an idea, would be this be easy to implement_?

Re: Exposure to HDRI

Posted: Mon Jun 25, 2012 1:46 am
by Karba
acc24ex wrote:
Hey Karba, this is excellent info, thanks, I wasnt sure what workflow to use with hdri..

Can you give like an automatic +2 +1 0 -1 -2 exposure and save all in .exr with one click .. that could give new users ability to produce better renders and make it quick to use

like you get it on newer DSLR cameras, seems simple enough of an idea, would be this be easy to implement_?
What do you need it for?