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Navigation issues!

Posted: Wed Jun 20, 2012 1:14 pm
by orion_uk
Sorry, I dont mean to be offensive but rotating around an object SUCKS!, try to smoothly rotate around a character, the character ends up tilting forward or backwards at an angle to the left/right rather than looking like its standing still with the camera going around the character on one axis!

Attempting to rotate the camera from a front on view to a side view results in the character tilting its head towards you while looking like its standing on a slope! It would help of there was a tilt left/right button or a nav cube even!

Draging left/right does not feel right! For me, I simply want to rotate from a front view of my character to a side vew with out having to spend AGES trying to make my character look like its standing straight again on a side view like it was when viewing from a font facing angle!

It feels like drag and hope you get the right angle rather than presise movement/camera rotation!

I really like OR but struggle so much with navigating. Its a battle to navigate and not part of a fluid production process!

While the video below did help a little, its did not resolve the issue I feel I am facing :(

http://www.youtube.com/watch?v=lKuRkRS3Rhg

Re: Navigation issues!

Posted: Wed Jun 20, 2012 1:31 pm
by mib2berlin
This is often a export problem.
Set camera "Up" to 0 1 0 or use the camera target picker.

Cheers, mib.

Re: Navigation issues!

Posted: Wed Jun 20, 2012 2:00 pm
by orion_uk
Set camera "Up" to 0 1 0
Wow!
That made such a difference! Thank you so much ;)

Re: Navigation issues!

Posted: Wed Jun 20, 2012 6:56 pm
by Reggie
This problem literally comes up once every 2-4 weeks. This should just be set automatically or something, it's obviously a bug.

Re: Navigation issues!

Posted: Wed Jun 20, 2012 9:45 pm
by roeland
If something exports the up vector different than [0 1 0] we need to keep it that way, otherwise it would be impossible to export a camera that is not standing straight up.

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Roeland