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Pleas if Possible Add Blend Material support

Posted: Wed Jun 20, 2012 6:26 am
by nildoe
So Like the title says..Would be very nice if we could use the blend material with Octane to blend 2 material with a Mask.. would it be to hard Karba?

This would be very useful for things like wet roads and water puddles on other irregular/regular surfaces

Nildo

Re: Pleas if Possible Add Blend Material support

Posted: Wed Jun 20, 2012 6:33 am
by gabrielefx
it's called mix material.
all my materials are blended with or without masks.. You can stack several mix (I donno what's the Cuda limit)

Probably you are asking for normal blending (fresnel) or multiple mix blending with several slots like the Vray blend material.

Re: Pleas if Possible Add Blend Material support

Posted: Wed Jun 20, 2012 7:00 am
by nildoe
I know about the mix material, but maybe i dunno how to use it effectively, if i have a road for example or a dirt road where i want certain parts of the road to have water puddles, i would normally use an Unwrap Mod to unwrap the road and then paint blk and white map where i can tell max white is either the water material or the blk parts is the water material and i can have a blurred edge between to smoothen the transition...i tried to do that with mix but was unsuccessful... ill try a bit more

Nildo