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3dsMax 2010 + Plugin Imager not working + IES lights

Posted: Tue Jun 19, 2012 11:00 am
by justix
Hi, I'm testing the plugin and I would like to point out few bugs (I think but maybe not)
In Autodesk 3dsMax 2010 64 the Imager is not responding to any of the values that I'm trying to apply.. is that a bug?
Also the interface become sluggish compared to the standalone but maybe is because of my rig not powerful enough to handle the 3ds plugin?
I love the standalone version as at the moment is the quickest one to work and responsive (x me) BUT I was tempted by the plugin to use Vray materials and + that 3dsMax has to offer..
BUT I'm troubled with IES lights, I understand I can place a IES lights object from the right side panel in 3dsMax (although still need to test it properly as my model may be out of scale) but despite having load an ies file it does not produc any result, I di try using the blackbody emission material and put an IES light into distribution but not sure if this is the right method for it...any tutorial? Thank you

Re: 3dsMax 2010 + Plugin Imager not working + IES lights

Posted: Tue Jun 19, 2012 3:48 pm
by face
The IES can be an Octane issue.
Some IES i have, can´t render with Octane.
Haven´t try to render the same IES with other software, maybe they are corrupt...

face

Re: 3dsMax 2010 + Plugin Imager not working + IES lights

Posted: Tue Jun 19, 2012 4:37 pm
by justix
face wrote:The IES can be an Octane issue.
Some IES i have, can´t render with Octane.
Haven´t try to render the same IES with other software, maybe they are corrupt...

face
well..I've tried to use the one which is in the hallway demo.. no results, the object created from 3dsmax is showing as a ball and is not lighting at all...I may create a quick scene to better understand...

Re: 3dsMax 2010 + Plugin Imager not working + IES lights

Posted: Tue Jun 19, 2012 10:09 pm
by Karba
justix wrote:Hi, I'm testing the plugin and I would like to point out few bugs (I think but maybe not)
In Autodesk 3dsMax 2010 64 the Imager is not responding to any of the values that I'm trying to apply.. is that a bug?
Also the interface become sluggish compared to the standalone but maybe is because of my rig not powerful enough to handle the 3ds plugin?
I love the standalone version as at the moment is the quickest one to work and responsive (x me) BUT I was tempted by the plugin to use Vray materials and + that 3dsMax has to offer..
BUT I'm troubled with IES lights, I understand I can place a IES lights object from the right side panel in 3dsMax (although still need to test it properly as my model may be out of scale) but despite having load an ies file it does not produc any result, I di try using the blackbody emission material and put an IES light into distribution but not sure if this is the right method for it...any tutorial? Thank you
Just tested
Everything works.
Probably you use too low light power so you don't see light from ies.
Do you use Octane camera? In this case imager settings of render panel is ignored.

Re: 3dsMax 2010 + Plugin Imager not working + IES lights

Posted: Wed Jun 20, 2012 7:55 am
by justix
Karba wrote:
justix wrote:Hi, I'm testing the plugin and I would like to point out few bugs (I think but maybe not)
In Autodesk 3dsMax 2010 64 the Imager is not responding to any of the values that I'm trying to apply.. is that a bug?
Also the interface become sluggish compared to the standalone but maybe is because of my rig not powerful enough to handle the 3ds plugin?
I love the standalone version as at the moment is the quickest one to work and responsive (x me) BUT I was tempted by the plugin to use Vray materials and + that 3dsMax has to offer..
BUT I'm troubled with IES lights, I understand I can place a IES lights object from the right side panel in 3dsMax (although still need to test it properly as my model may be out of scale) but despite having load an ies file it does not produc any result, I di try using the blackbody emission material and put an IES light into distribution but not sure if this is the right method for it...any tutorial? Thank you
Just tested
Everything works.
Probably you use too low light power so you don't see light from ies.
Do you use Octane camera? In this case imager settings of render panel is ignored.
Ok it is working now, I had to set the power to 1000, I usually model in mm and when export from Rhino to 3dsMax I should not lose such scale as I have set the 3dsMax env to mm weird...