Animated material opacity not always appearing as keyframes
Posted: Sun Jun 17, 2012 11:41 am
FYI:
I was setting octane material opacity levels with Autokey on but keyframes were not appearing in the timeline.
I checked filter settings etc. and reverted back to the scanline render to see if standard material opacity changes were appearing in the timeline and they were.
I switched back to rendering with Octane and then tried changing the material assigned to the object and found that opacity changes for the new material were appearing as keys on the timeline.
A little later it also looked as if one of the materials that hadn't been cooperating was now showing its opacity keys on the timeline, but I couldn't get the other one to appear (red balloon from the LiveDB). As a work-around I ended up switching to another material that was cooperating.
I'm using the 2.58e Max plugin.
I was setting octane material opacity levels with Autokey on but keyframes were not appearing in the timeline.
I checked filter settings etc. and reverted back to the scanline render to see if standard material opacity changes were appearing in the timeline and they were.
I switched back to rendering with Octane and then tried changing the material assigned to the object and found that opacity changes for the new material were appearing as keys on the timeline.
A little later it also looked as if one of the materials that hadn't been cooperating was now showing its opacity keys on the timeline, but I couldn't get the other one to appear (red balloon from the LiveDB). As a work-around I ended up switching to another material that was cooperating.
I'm using the 2.58e Max plugin.