How to correctly use images for bumb and specular
Posted: Sun Jun 10, 2012 10:10 am
Hi,
How to correctly use the files generated by ShaderMap?
Files are:
- Diffuse
- Displacement map
- Normal map
- Abient occlusion map
- Specular map
- DUDV map
If someone could explain to the best present would be nice. I enclose two sets of generated files.
http://www.artystyczne.nazwa.pl/pliki/set-1.zip
http://www.artystyczne.nazwa.pl/pliki/set-2.zip
Attached Thumbnails show textures that are found in sets.
Regards,
How to correctly use the files generated by ShaderMap?
Files are:
- Diffuse
- Displacement map
- Normal map
- Abient occlusion map
- Specular map
- DUDV map
If someone could explain to the best present would be nice. I enclose two sets of generated files.
http://www.artystyczne.nazwa.pl/pliki/set-1.zip
http://www.artystyczne.nazwa.pl/pliki/set-2.zip
Attached Thumbnails show textures that are found in sets.
Regards,