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Missing: anisotropic materials
Posted: Fri Jun 08, 2012 6:05 am
by PaulSW
Please add anisotropic materials. I really miss these materials which are very common (metals, cd's, fabrics etc.). That would be really fantastic.
Thanks a lot

Re: Missing: anisotropic materials
Posted: Fri Jun 08, 2012 8:39 am
by gabrielefx
PaulSW wrote:Please add anisotropic materials. I really miss these materials which are very common (metals, cd's, fabrics etc.). That would be really fantastic.
Thanks a lot

you can simulate it with brushed bumps
Re: Missing: anisotropic materials
Posted: Fri Jun 08, 2012 4:26 pm
by PaulSW
brushed bumps? I guess this only works for metal, right?
Re: Missing: anisotropic materials
Posted: Sat Jun 09, 2012 5:08 am
by PaulSW
I am after something like that, I don't think this can be done through bump, if you prove me wrong, I am more then happy

Re: Missing: anisotropic materials
Posted: Sat Jun 09, 2012 8:14 am
by gabrielefx
for silk materials we need fresnel materials
Re: Missing: anisotropic materials
Posted: Sat Jun 09, 2012 12:55 pm
by PaulSW
what about the highlights? I used anisotropic materials so far in every renderer for that (together with fresnel).