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Rendering without "keep environment"
Posted: Sun Jun 03, 2012 4:08 pm
by kavorka
I am doing an animation where I want the environment to affect the scene, but not be rendered. The problem is when I render it out, the object has very jagged edges where it cut the environment out. is there anyway to change this so it is smoother?
Re: Rendering without "keep environment"
Posted: Sun Jun 03, 2012 5:22 pm
by kavorka
Ok, after some testing, I narrowed it down (and also realized that keep environment doesnt affect the render, just the viewport).
My .pngs that are rendered out have no problems with this blockiness, it only happens when I make it into a video. I use blender to make it into a video. Does anyone else use blender like this and know how to getrid of this problem, or does anyone use another program that wont cause this?
Re: Rendering without "keep environment"
Posted: Mon Jun 04, 2012 10:01 am
by ROUBAL
Maybe it has something to do with premultiply alpha not enabled in compositing node ?
Re: Rendering without "keep environment"
Posted: Mon Jun 04, 2012 2:54 pm
by kavorka
I checked that.
All of my .pngs are perfectly fine before I turn it into an animation.