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Materials look different Plug vs Standalone? Floattexture?

Posted: Fri Jun 01, 2012 1:47 pm
by petermax
just bought max plugin

I can really see the potential here, so far so good, but a few problems...

same scene, same materials, same sun light, same everything... but the material looks different? max vs standalone, how is this possible?


also I got a multi material with 30 odd sub materials... I want to assign the same specular value eg. 0.1 to some, how do I do that? Like have one control map for all? Do I have to use falloff?

thanks

Re: Materials look different Plug vs Standalone? Floattexture?

Posted: Fri Jun 01, 2012 9:30 pm
by Karba
petermax wrote:just bought max plugin

I can really see the potential here, so far so good, but a few problems...

same scene, same materials, same sun light, same everything... but the material looks different? max vs standalone, how is this possible?


also I got a multi material with 30 odd sub materials... I want to assign the same specular value eg. 0.1 to some, how do I do that? Like have one control map for all? Do I have to use falloff?

thanks
Do use use the same camera/imager settings?