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instances

Posted: Wed May 30, 2012 9:50 am
by gabrielefx
This what I get using an optimized 3d grass geometry and instancing it with Itoo Forest Pack.

Obviously we haven't real instances yet but our renderings will look like this.

I filled all my vram (3GB)

The grass carpet is larger than we see in the render.

Without any problem I was able to navigate this scene with more than 10 millions polygons, faster than Nitrous driver but with light, reflections, refractions, caustics, bump, etc.

Imagine what you can do with real instances....

Marvelous Octane.

Re: instances

Posted: Wed May 30, 2012 12:48 pm
by danstriker
:) love it!

Re: instances

Posted: Wed May 30, 2012 4:32 pm
by manalokos
Nice!

I would increase the roughness of the reflection. It is too shiny...

Re: instances

Posted: Thu May 31, 2012 12:16 am
by Karba
gabrielefx wrote: Without any problem I was able to navigate this scene with more than 10 millions polygons, faster than Nitrous driver but with light, reflections, refractions, caustics, bump, etc.
Imagine what you can do with real instances....
Marvelous Octane.
Instances will allow you to produce more grass, but speed will slow down.

Re: instances

Posted: Thu May 31, 2012 6:55 am
by gabrielefx
Karba wrote:
gabrielefx wrote: Without any problem I was able to navigate this scene with more than 10 millions polygons, faster than Nitrous driver but with light, reflections, refractions, caustics, bump, etc.
Imagine what you can do with real instances....
Marvelous Octane.
Instances will allow you to produce more grass, but speed will slow down.
I found on youtube this video:

http://www.youtube.com/watch?v=XMGY1VvuLew

impressive

Re: instances

Posted: Fri Jun 01, 2012 4:11 pm
by ribrahomedesign
danstriker , where did you get c4d R14 from and how good is it ???? ;)
cheers Rico

Re: instances

Posted: Fri Jun 01, 2012 8:16 pm
by dadou351
Do you kwow when is it possible to have instance function in Octane Render ?

David :)

Re: instances

Posted: Mon Jun 04, 2012 1:50 am
by petermax
looks great!

So instancing is only about duplicating geometry? What else would that be useful for other than grass? a row of houses maybe? hmm... I wondering why everyone is so excited about instancing??

What was your light setup? And where can I find a tutorial on how to setup lighting like this. Looks real!

Re: instances

Posted: Mon Jun 04, 2012 6:03 am
by dfury0
Blender Cycles can do instancing in gpu and it opens up the possibility of having billions of polygons in a scene (if I understand it right).

http://blenderartists.org/forum/showthread.php?249664

I like octane a lot more than cycles as it is so much faster and easy to use for rendering though instancing is pretty awesome for landscapes.

Re: instances

Posted: Mon Jun 04, 2012 7:00 am
by gabrielefx
dfury0 wrote:Blender Cycles can do instancing in gpu and it opens up the possibility of having billions of polygons in a scene (if I understand it right).

http://blenderartists.org/forum/showthread.php?249664

I like octane a lot more than cycles as it is so faster and easy to use for rendering.
wow...
Cycles creator implemented instances and Otoy, Chaos, Mental, RC don't....:)