Feature request - backburner in octan
Posted: Fri Jun 04, 2010 8:54 pm
Hello
Maybe there is that fantastic feature but I don't know where.
Backburner is in the 3ds max and this tool is for setup scenes to render one by one. In most time we render few renders one object/scenes in different camera view. For example like on the gallerys cars etc. Idea is simple but fatanstic. We setup few camera and save that each camera view in new file. Than we add it to backburner, and backburner is rendering them automaticly one by one opening them and use setup we save offcourse (like render size, how much samples and where should be save picture after rendering will be done)
how this can work:
1. we made scene or different scenes to render.
2. setup all info (like render size, how much samples and where should be save picture after rendering will be done) and save file or add it exactly to backburner to start render.
3. backburner is starting rendering and we can add in this time new scenes to render.
backburner:
1. we should have buttons to pause render, choose scene to render or deletet it if we want, or change the priority for rendering , save backburner list to open backburner later and start rendering scenes from moment we stop it.
Problems :
backburner rendering, so if he made big render scene need much memory . I was thinking about that and we can solved it like this. When we run backburner in octan our render max size should be blocked to 300/300 pix for example, less render little memory. This should be enought to setup next scenes (in the furure in octan can be oprion for region render but it's not important now).
Most important is the power of that when we can go sleep and next renderings are made automaticly in the night, we save MUCH time.
I hope this tool will be in new version.
If I'm wrong, and there is something like this PLEASE tell me where can I run it.
Regards
Maybe there is that fantastic feature but I don't know where.
Backburner is in the 3ds max and this tool is for setup scenes to render one by one. In most time we render few renders one object/scenes in different camera view. For example like on the gallerys cars etc. Idea is simple but fatanstic. We setup few camera and save that each camera view in new file. Than we add it to backburner, and backburner is rendering them automaticly one by one opening them and use setup we save offcourse (like render size, how much samples and where should be save picture after rendering will be done)
how this can work:
1. we made scene or different scenes to render.
2. setup all info (like render size, how much samples and where should be save picture after rendering will be done) and save file or add it exactly to backburner to start render.
3. backburner is starting rendering and we can add in this time new scenes to render.
backburner:
1. we should have buttons to pause render, choose scene to render or deletet it if we want, or change the priority for rendering , save backburner list to open backburner later and start rendering scenes from moment we stop it.
Problems :
backburner rendering, so if he made big render scene need much memory . I was thinking about that and we can solved it like this. When we run backburner in octan our render max size should be blocked to 300/300 pix for example, less render little memory. This should be enought to setup next scenes (in the furure in octan can be oprion for region render but it's not important now).
Most important is the power of that when we can go sleep and next renderings are made automaticly in the night, we save MUCH time.
I hope this tool will be in new version.
If I'm wrong, and there is something like this PLEASE tell me where can I run it.
Regards