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having fun rendering

Posted: Thu Jun 03, 2010 8:57 am
by lenreed
Hi , i thought i'd write something today...

Re: having fun rendering

Posted: Thu Jun 03, 2010 9:57 am
by GeorgoSK
That makes really interesting model ;- )
You should definitely map something onto that paper :)
And..check smoothing

Re: having fun rendering

Posted: Thu Jun 03, 2010 1:16 pm
by radiance
this has a lot of potential.
a bit better lighting and brighter exposure, and use the supersampling technique to get rid of aliasing: http://www.refractivesoftware.com/forum ... f=21&t=878

Radiance

Re: having fun rendering

Posted: Thu Jun 03, 2010 3:19 pm
by lenreed
Thanks! Will do as soon as posible.I'll have to go back modelling to see what's wrong. Not my models though.They're from 3d warehouse.

Re: having fun rendering

Posted: Thu Jun 03, 2010 4:10 pm
by mlody47
If You have all mechanism inside - then it would be great model for animation.

Re: having fun rendering

Posted: Thu Jun 03, 2010 9:44 pm
by lenreed
nope, mechanism not presentable. Sorry. But still very nice model to render.

Re: having fun rendering

Posted: Fri Jun 04, 2010 3:51 am
by mlody47
still very nice model to animate ;)

Re: having fun rendering

Posted: Fri Jun 04, 2010 7:27 am
by lenreed
If you want i can post it here, it's a free object

new images

Posted: Mon Jun 07, 2010 6:29 am
by lenreed
a few new images.
your comments are welcome
and a question - is it posible to set up multiple cameras(nodes?) and switch between them in octane ? and how?

Re: new images

Posted: Mon Jun 07, 2010 8:04 am
by radiance
lenreed wrote:a few new images.
your comments are welcome
and a question - is it posible to set up multiple cameras(nodes?) and switch between them in octane ? and how?
not in beta 2.2. but you can use a plugin script to do this. (if there is one available for your 3d app)

Radiance