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daylight and angular map together

Posted: Wed Jun 02, 2010 11:35 pm
by cjd2
Hi all!!! :) (translation by Google, sorry , my english is very bad :oops: )
In Blender, either the internal or Yafaray, I can put a light sun and locate an image as the environment, or textured like a balloon on the inside that dome serves me for architecture scene I have inside the dome, which is called an angular map.
This image or not can be a hdr, since only use it to give life to items that reflect an environment similar to real glasses are usually the most benefit from this way of working, as are the areas that most reflect and get a good realism with these reflections.
Question: how to do that in Octane? Should be that way or is it something completely different? octane can be done in daylight to take a while to generate an angular map an environment and therefore reflections on objects?.
Of course, many thanks!!

Greetings from Argentina :)
Cjd2 :D

Re: daylight and angular map together

Posted: Thu Jun 03, 2010 10:04 am
by GeorgoSK
cjd2 wrote:Hi all!!! :) (translation by Google, sorry , my english is very bad :oops: )
In Blender, either the internal or Yafaray, I can put a light sun and locate an image as the environment, or textured like a balloon on the inside that dome serves me for architecture scene I have inside the dome, which is called an angular map.
This image or not can be a hdr, since only use it to give life to items that reflect an environment similar to real glasses are usually the most benefit from this way of working, as are the areas that most reflect and get a good realism with these reflections.
Question: how to do that in Octane? Should be that way or is it something completely different? octane can be done in daylight to take a while to generate an angular map an environment and therefore reflections on objects?.
Of course, many thanks!!

Greetings from Argentina :)
Cjd2 :D
It's not supported yet, will be available soon though, in next beta ;)