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Maya OBJ Sequence to Octane

Posted: Wed Jun 02, 2010 1:21 pm
by enzyme
Hi team,

I am trying to render this scene in Maya that basically have a sequence group of OBJ that I imported from Houdini. The grouping will have ON and OFF (visibility), depending on the frame number.

I tried to use Maya2Octane plugin, but soon I found that the exporter actually export all OBJs in the scene (including hidden one). This was not obvious for me at first.

Do you have any suggestion to work around this?

I heard someone mentioned about batch *.bat to render out. But still, I think that's not the best solution.

Maybe for the next plugin upgrade, it's better to render only visible mesh/poly on scene (ignore hidden object) and export that to Octane? What do you think?

Cheers,
- Jimmy

Re: Maya OBJ Sequence to Octane

Posted: Thu Jun 03, 2010 5:15 am
by bazuka
at this point exporter will export all object in the scene no matter if they r visible or not, but i hope for the weekend ill make the fix for it ;)

cheers

Re: Maya OBJ Sequence to Octane

Posted: Thu Jun 03, 2010 5:31 am
by enzyme
that will be fantastic! thanks a lot bazuka :)

- Jimmy

Re: Maya OBJ Sequence to Octane

Posted: Thu Jun 03, 2010 10:06 pm
by digonico
A workaround could be keyframing objects 'scale' instead of 'visibility' ... is always the best choice.

That should work fine.


good luck

Re: Maya OBJ Sequence to Octane

Posted: Fri Jun 04, 2010 5:54 am
by bazuka
i made a fix u can get it from 1st page ;)

Re: Maya OBJ Sequence to Octane

Posted: Fri Jun 04, 2010 1:15 pm
by enzyme
@bazuka

I just tested the new version, it works great :) Thank you so much. I'll go to your original thread and give feedback.

- Jimmy

Re: Maya OBJ Sequence to Octane

Posted: Fri Jun 04, 2010 2:58 pm
by bazuka
im glad that we fixed 1 more probl ;)

have fun