Can't see 3DS Max material editor and UV editor
Posted: Wed Apr 25, 2012 1:28 pm
Hi there,
I've been using Octane Render inside of 3ds max. I'm currently on 3DS Max 2011 x64. I'm having the problem right now where when i'm texturing an object and i need to calibrate or change the positions on using "edit UVW" modifier , i see only my UV maps but not the materials/texture i'm using on the background (eg,i'm texturing a hand and i do see the UV of the model but the background is black after pointing it to show the image texture or in this case,the skin texture.)
The only way i know if the materials/textures i'm using is correct is when i view through the Octane Render viewport. Is this a bug or is there something wrong with my settings in Octane Render?
Thank you so much for your help as i'm pretty much smacking into a dead end which ever way i go and my last resort is to re-install my 3ds max.
I've been using Octane Render inside of 3ds max. I'm currently on 3DS Max 2011 x64. I'm having the problem right now where when i'm texturing an object and i need to calibrate or change the positions on using "edit UVW" modifier , i see only my UV maps but not the materials/texture i'm using on the background (eg,i'm texturing a hand and i do see the UV of the model but the background is black after pointing it to show the image texture or in this case,the skin texture.)
The only way i know if the materials/textures i'm using is correct is when i view through the Octane Render viewport. Is this a bug or is there something wrong with my settings in Octane Render?
Thank you so much for your help as i'm pretty much smacking into a dead end which ever way i go and my last resort is to re-install my 3ds max.