There is an idea
Posted: Sun May 30, 2010 7:59 pm
Hello! here think about what is important for comfortable work in the Octane in the future
Displace - parallax texturing example of game engines ( Unreal engane 3.5)
animation materials
grass
particle system
animation sky, cloud
AutoSave
will convert the texture under the Octane, the hard drive is a lot of high quality materials, every change is stupid
Proxy
animation camera
Material dirt
and personal)) I have a dual-GPU Nvidia 9800 GX2 Why sees as one of 9800 with 512 mb 256 bit? although there are two video cards in one on board 1Gb 512 bit
Displace - parallax texturing example of game engines ( Unreal engane 3.5)
animation materials
grass
particle system
animation sky, cloud
AutoSave
will convert the texture under the Octane, the hard drive is a lot of high quality materials, every change is stupid
Proxy
animation camera
Material dirt
and personal)) I have a dual-GPU Nvidia 9800 GX2 Why sees as one of 9800 with 512 mb 256 bit? although there are two video cards in one on board 1Gb 512 bit