Page 1 of 1
Baking to textures.
Posted: Tue Jan 19, 2010 4:35 am
by jamnique
Would it be (theoretically, in some future version) possible to bake to textures with octane?
Or save resolved scenes as a form of point cloud or something for realtime camera navigation like FRYRENDER RC5 was going to have?
That would be very very cool.
Not that it isn't super cool already
Good luck with the first release and congratulations for getting this far!
Re: Baking to textures.
Posted: Tue Jan 19, 2010 4:21 pm
by radiance
Hi,
maybe in the future, i'm currently working on building a full featured renderer to satisfy %99 of users
Radiance
Re: Baking to textures.
Posted: Tue Jan 19, 2010 7:08 pm
by jamnique
Hehe you've opened Pandora's box, Octane is what everyone's been waiting for for years. At least i have

People are going to ask for more and more barrier-braking miracles
I was just wondering if it's technically possible with Octane. I was thinking that since guys from NextLimit haven't done it yet with Maxwell something in its architecture must be making it very difficult or impossible to do.
I can't wait to play with Octane, best of luck with making it.
Re: Baking to textures.
Posted: Wed Jan 20, 2010 8:04 pm
by metalliandy
+1
The ability to bake maps would be amazing, especially for game developers.
Currently it takes me hrs and hrs to bake a 2k AO map in blender
Re: Baking to textures.
Posted: Wed Jan 20, 2010 8:26 pm
by radiance
Hi,
metalliandy wrote:+1
The ability to bake maps would be amazing, especially for game developers.
Currently it takes me hrs and hrs to bake a 2k AO map in blender
Yeah, but we need to focus on our priorities first.
octane is young software and we need to implement the required features to enable archviz and product viz people to make nice renderings.
octane is not a lightmapper.
we might add support to bake lightmaps some day but we've currently got a long list of much more requested features to develop.
Radiance
Re: Baking to textures.
Posted: Thu Jan 21, 2010 12:21 am
by metalliandy
Yea, its more important to get Octane ready in other respects before adding baking etc.

Re: Baking to textures.
Posted: Fri Jan 22, 2010 8:13 am
by jamnique
Hey no pressure

I'm thinking in a couple of years with the hardware and software solutions like Octane games won't need baked lighting that much anyway. Baking was just a thought.