Help me get rid of straight lines
Posted: Wed Apr 18, 2012 7:07 pm
Hi All,
I'm sure this is a common issue with a common fix, but I can't seem to figure it out. I have a UV projection as shown in the screenshot. I cannot figure out how to make that radius have a smooth transition in the rendering (see the red arrows)
Is this a problem with the polygons? Or the texture map?
I'm sure this is a common issue with a common fix, but I can't seem to figure it out. I have a UV projection as shown in the screenshot. I cannot figure out how to make that radius have a smooth transition in the rendering (see the red arrows)
Is this a problem with the polygons? Or the texture map?