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Catmull-Clark implementation - is it viable?

Posted: Sat May 29, 2010 1:15 pm
by samartin
Will CC subD surfaces make it into Octane Render. Would be nice not having to freeze a mesh for render-time, not sure if it's a hard task being GPU based!?

I ask as I'm generally a subD modeller, and would love to throw models at OR as is.

cheers

Scott

Re: Catmull-Clark implementation - is it viable?

Posted: Sat May 29, 2010 3:08 pm
by radiance
afaik we already have some development in this area.
but it will be post v1.0 final.

Radiance

Re: Catmull-Clark implementation - is it viable?

Posted: Sat May 29, 2010 4:02 pm
by samartin
That's good to know :)

cheers

Re: Catmull-Clark implementation - is it viable?

Posted: Sat May 29, 2010 7:17 pm
by n1k
radiance wrote:afaik we already have some development in this area.
but it will be post v1.0 final.

Radiance
Excellent! That's going to decrease obj export/import times a lot, when using subD models. I'm really looking forward to this. Once again excellent feature:)

Cheers,
n1k