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crashes when i import obj
Posted: Tue Apr 17, 2012 11:56 pm
by larmannjan
Octane crashes when i try to import into octane.
I mean i have a gtx 580 1.5 gb.
It only has 4599 verts (not that much really)
it crashes at any random time of the import.
I used blender to model and export.
It works fine if i import into maya. and then import into octane (after exporting from maya)
why is blender a problem for octane?
Re: crashes when i import obj
Posted: Wed Apr 18, 2012 12:05 am
by pixelrush
Which Blender version is that?
Possibly you have some stray edges or verts. Try cleaning up your meshes first.
Re: crashes when i import obj
Posted: Wed Apr 18, 2012 12:14 am
by abreukers
hi larmannjan,
does this also happen when you try exporting an even much simpler scene? it may be caused by a few stray vertices or edges in the obj file. maybe also try re-exporting using different exporting options from the modeling program
Re: crashes when i import obj
Posted: Wed Apr 18, 2012 11:02 am
by larmannjan
I imported the same file into Maya then exported as .obj from Maya. That worked fine. Is the a way to assign materials only to part of a mesh. Somehow all the parts got joined to one in the export. Is there a way seperate by loose parts in octane? What about just faces of an object.
Re: crashes when i import obj
Posted: Thu Apr 19, 2012 6:03 am
by mib2berlin
Hi larmannjan, you have to use multimaterials in blender for different materials in octane.
Assigning materials to vertices:
http://wiki.blender.org/index.php/Doc:2 ... _Materials
Have a look to the manual for correct export settings in blender.
First uncheck "Include Edges"
Cheers, mib.
Re: crashes when i import obj
Posted: Sat Aug 15, 2015 12:28 am
by geofnarlee
i can't even find a way for stand-alone to accept .obj files...where/how do you do it?