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Hotel view...

Posted: Thu May 27, 2010 12:19 pm
by madcoo
Hi everyone!
:D

This is my first post, as I only started using Octane a couple of weeks ago.

First of all, congratulations to the Refractive Software team, you're doing a great job!!!
I just can't use any other renderer now!!!
:lol:

Below is my first picture with Octane.
I know that in terms of quality and skills I'm really far behind most of what has been posted so far, but I thought I'd give it a (shy) try...

The original "model" is a picture in a home-design magazine that I tried to model in 3D.

- Modelled in Sketchup
- Then exported as "obj" into Blender" (UV mapping is much easier in Blender)
- Then re-exported as "obj"
- Rendered in Octane
- Some post-production in Photoshop

Hope you like it, and of course: please comment !!!

See ya everyone!
:D

Re: Hotel view...

Posted: Thu May 27, 2010 2:01 pm
by andrian
Very nice.. be careful, Octane render is addictive :)

Re: Hotel view...

Posted: Thu May 27, 2010 2:06 pm
by zemmuonne
needs some waves in the water

Re: Hotel view...

Posted: Fri May 28, 2010 7:53 am
by madcoo
andrian wrote:Very nice.. be careful, Octane render is addictive :)
Yes indeed !!! In fact I'm already addicted, it's too late.... !
:lol:
zemmuonne wrote:needs some waves in the water
Yes I also thought so, but creating waves in Sketchup is a bit tricky, and making them with Blender after importing from Sketchup would have meant totally re-working the mesh of the pool... :(

Thanks for your comments!
;)

Oh, by the way: is it normal that I can't get normal displacement ?

Re: Hotel view...

Posted: Fri May 28, 2010 9:08 am
by andrian
madcoo wrote:
zemmuonne wrote:needs some waves in the water
Yes I also thought so, but creating waves in Sketchup is a bit tricky, and making them with Blender after importing from Sketchup would have meant totally re-working the mesh of the pool... :(
Use procedural inside Octane instead making them by hand.

Re: Hotel view...

Posted: Fri May 28, 2010 9:40 am
by madcoo
andrian wrote:Use procedural inside Octane instead making them by hand.
I don't know this feature, I'll look for it - thaaanks !
:D