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Octane materials

Posted: Wed May 26, 2010 9:34 am
by BlessOd
Hi

wrote the script octane materials for 3dsmax.
brought to mind not enough energy, time and mind)
but it works)
for export using the standard exporter but overwritten in obj name materials

to do list

- Roughness works strange)
- To reflect the select button to add texture
- Transparency will only work with the map.
- Etc.

if [gk] and KilaD finalize my scripts and add to theirs exporter get a more comprehensive exporter for 3dsmax

Re: Octane materials

Posted: Wed May 26, 2010 9:06 pm
by kilaD
Will check it out!

k

Re: Octane materials

Posted: Wed Jun 16, 2010 4:15 am
by tomacmuni
How does this work?
I notice now there are entries in the material editor for selecting Octane materials.
How does export3.ms work? It just exports an obj (which we can do already) but how to use that with the animated sequence part (where we load an .ocs and render out frames using the max2octane script)?

Re: Octane materials

Posted: Sat Jul 03, 2010 7:14 pm
by Haloman
Any updates on this script?
Looked promising but it does'nt seem to work...

Re: Octane materials

Posted: Wed Sep 19, 2012 10:17 pm
by emihich
looking forward to something like this to work as for me the Max2octane exporter never, exports the textures !!!! :evil: