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Rhino OS X issues

Posted: Sat Apr 07, 2012 1:06 am
by mfe
Hello,

I was wondering if anyone had created a functional workflow for Rhino OS X. Any time I try to export to obj from rhino I end up with odd things happening in Octane (such as only every other triangle showing up or surfaces getting randomly stretched to specific points as seen in the images below). Any advice is hugely appreciated.

Thanks,
Mike

Re: Rhino OS X issues

Posted: Sat Apr 07, 2012 1:10 am
by SamPage
If you round trip that OBJ back into Rhino, what does it look like?

Re: Rhino OS X issues

Posted: Sat Apr 07, 2012 1:16 am
by SamPage
Doh, sorry, didn't read your captions. Can you post the exported OBJ?

Re: Rhino OS X issues

Posted: Sat Apr 07, 2012 6:38 am
by mfe
Hello,

Thanks for the quick response. I cannot seem to attach the larger obj file, but here is a copy of just the jacket on the stand and there appear to be similar issues (even though the jacket seems to be working more nicely, the stand is now messed up).

Thank you,
Mike

Re: Rhino OS X issues

Posted: Mon Apr 23, 2012 1:46 am
by mfe
Here is what I figured out. If you export to obj with the "End-of-line Characters" set to "windows (CLRF)". I am not sure exactly what this means, but I know that when I do this the models turn out perfect. Spread the word far and wide, mac rhino has an unbiased rendering engine! I am very excited to start rendering everything in Octane.

Thanks so much!
Mike Egan