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Image resolution vs. viewport dimensions

Posted: Thu Apr 05, 2012 2:01 am
by treddie
I have noticed that if I choose a certain image resolution, that the viewport does not indicate just where those image bounds are. For instance, if I zoom in on an object, expecting it to be large in the rendered image, I find instead that when I save it out, the object is really tiny inside the image. Is there a way to know just where the image bounds are prior to rendering?

Thanks!

Re: Image resolution vs. viewport dimensions

Posted: Thu Apr 05, 2012 2:09 am
by t_3
if i understand you right, then your problem is that you literally zoom the rendered image, but not the camera... of course the camera position and fov defines the picture detail; there are configurable modifiers to define which mouse actions control image zoom & pan, and which control camera navigation (position & rotation); fov needs to be adjusted in the camera node...

Re: Image resolution vs. viewport dimensions

Posted: Thu Apr 05, 2012 4:18 am
by treddie
OK, I figured it out. What through me off was that I didn't realize that the object was so far away in the frame, that it didn't seem like there was any frame border as a reference, because I kept zooming out and out and couldn't find a border. Thanks for your answer, though because it jogged my mind free of the cobwebs. :)

Re: Image resolution vs. viewport dimensions

Posted: Thu Apr 05, 2012 5:23 am
by t_3
you're welcome :D