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LARGE SCENES RENDERING
Posted: Fri May 21, 2010 7:04 pm
by idtasos
what about the 1500 mb limit of the cards memory? any solution ? Can octane render scenes more than 1.5 gb ? Is it true that it cant render scenes heavier than 1.5 gb?
Re: LARGE SCENES RENDERING
Posted: Fri May 21, 2010 7:16 pm
by radiance
yes, but there are workaround, using procedural textures which take no memory at all.
the 2.2 which will be released in a few days to public users will have this functionality.
Radiance
Re: LARGE SCENES RENDERING
Posted: Sat May 22, 2010 9:07 am
by idtasos
if i have 2 GTX470 1280RAM and 1 GTX 280 2048RAM which ram will the system use? will it use all the CUDA cores simultaneously?
Re: LARGE SCENES RENDERING
Posted: Sat May 22, 2010 9:25 am
by radiance
you can use all 3 cards together to get very fast speeds, but you'll only be able to use the lowest of the cards , eg 1280mb for your scene.
the scene needs to be copied into all 3 cards.
Radiance
Re: LARGE SCENES RENDERING
Posted: Sat May 22, 2010 10:26 am
by idtasos
would two cards like this solve the problem with the memory?:
PNY Tesla C1060, Quadro FX 5800, 4096MB GDDR3
Re: LARGE SCENES RENDERING
Posted: Sat May 22, 2010 10:46 am
by radiance
the rule is simply, you can use your GPU's memory.
if you render with more than one GPU, you're limited to the smallest of the GPUs that you're using.
Radiance