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Diamond rendering test

Posted: Wed Apr 04, 2012 4:12 am
by Blackpariah
Hello :D
This is my first post here. I've been fiddling around with OctaneRender demo for a few days now, and I absolutely love it! It IS the most efficient and fastest
spectral raytracer I've come across so far. I will be purchasing this amazing piece of software soon. 100 or so odd dollars is practically free, considering how much time this program saved me. Well enough about that, on to this little sample I posted. I used Octane'd specular material with refraction and an HDRI map from Paul Devebec's collection. Eventually planning on modeling some sort of jewellery, maybe adding some rubis or saphires as well. Image was rendered to 4096 S/Px. Took around 7 minutes on a GTX 560 Ti... (would have taken at least 2.5 hours on software render with a quad core Phenom II x4 965). Comments and criticism is higly encouraged!

Thanks
Looking forward to joining this wonderful community when I purchase Octane :D


Image

Re: Diamond rendering test

Posted: Wed Apr 04, 2012 10:48 am
by steveps3
Nice refraction. A great render.


Welcome to the community.

Re: Diamond rendering test

Posted: Wed Apr 04, 2012 11:59 am
by Blackpariah
Thank you steve! I'm glad you like it :D

Re: Diamond rendering test

Posted: Thu Apr 05, 2012 11:22 am
by 3rdeye
very nice clarity...just make it whiter !! :)

Re: Diamond rendering test

Posted: Fri Apr 06, 2012 4:16 pm
by MEC4D
Nice , welcome to the community ..
Diamond are not only white , actually the white one are less common , mostly transparent , gray , yellow and brown
and less common blue, green, black, translucent white, pink, violet, orange, purple and red.

actually I was for plan to do it myself today and test out the caustics .. I hear in the forum that for this type of render you need to use PMC and at last 4000v s/px for the best result .

Cath

Re: Diamond rendering test

Posted: Mon Apr 23, 2012 5:58 pm
by diegolm
I was trying Caustics with PMC but wasn´t working any other info for making it work?

thanks.

Re: Diamond rendering test

Posted: Tue Jun 05, 2012 3:30 pm
by Blackpariah
Hello..! Sorry I donèt have access to the internet presently due to some technicality.
The effect in question for this render is.. chromatic aberration. its actually 1 step ahead of just caustics... as it splits up
the spectrum afterwards :)