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Rendering Particles as point
Posted: Fri May 14, 2010 5:11 pm
by mayaboy
Hi
I got a question about importing and render particles into Octane.
Is it possible export and render a particles animation?
Have someone tried?
Cheers
Marco
Re: Rendering Particles as point
Posted: Fri May 14, 2010 5:19 pm
by face
mayaboy wrote:Hi
I got a question about importing and render particles into Octane.
Is it possible export and render a particles animation?
Have someone tried?
Cheers
Marco
Octane can“t handle pointclouds. Replace each point with a smal cube/cone/sphere will help you...
Re: Rendering Particles as point
Posted: Fri May 14, 2010 5:22 pm
by Proupin
Hi mayaboy,
(as face just posted right before me

), as long as you can instance the particles with geometry (spheres or whatever) is doable, and has been done:
http://www.refractivesoftware.com/forum ... f=6&t=1534
that coupled with the new animation scripts is all you should need...
Re: Rendering Particles as point
Posted: Fri May 14, 2010 5:51 pm
by mayaboy
Looks really promising
Do you know if exist somewhere a proper stress test with rendertime?
Cheers
Re: Rendering Particles as point
Posted: Fri May 14, 2010 6:33 pm
by Proupin
If by that you mean a benchmark scene, check it out (and post!) here:
http://www.refractivesoftware.com/forum ... &hilit=220
Not sure what are the demo limitations though, not sure you'll be able to execute this...