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The path to final release

Posted: Wed May 12, 2010 7:26 am
by pables
Hi, I got impressed by the power and speed of octane, and of course, an affordable price. But I have some questions:

1.I know there is no official release date. But is there any clue? I mean, last term 2010... 2011...?

2.Once the final release is announced, will be still possible to purchase it for that nice 99 euros until the final release is out?

3. oops, I delete this question as I saw it already exist.

Thats all for now, sorry I this wasn't the correct place to ask. Thanks for your answers.

Re: The path to final release

Posted: Wed May 12, 2010 8:56 am
by radiance
1. -> not sure , probably a couple of months
2 -> no the price will go up. grab the 99 euro version now, while you can.

Radiance

Re: The path to final release

Posted: Wed May 12, 2010 10:30 am
by pables
Thank you radiance.

Will be a downloadable version (i.e. Like Modo, you can download it whenever you want from your account at Luxology), for purchasers? To be honest I prefer that way much more than the product being shipped home/work.

I suppose it is, but, I also mean, will be downloadable only once, i.e, if my computer crashes and I have to buy a new pc, will I be able to download it again, or better have a carefully saved copy of the installer?

Re: The path to final release

Posted: Wed May 12, 2010 10:52 am
by radiance
pables wrote:Thank you radiance.

Will be a downloadable version (i.e. Like Modo, you can download it whenever you want from your account at Luxology), for purchasers? To be honest I prefer that way much more than the product being shipped home/work.

I suppose it is, but, I also mean, will be downloadable only once, i.e, if my computer crashes and I have to buy a new pc, will I be able to download it again, or better have a carefully saved copy of the installer?
we don't know yet about the final version, we're exploring various options at this time...

Radiance

Re: The path to final release

Posted: Thu May 13, 2010 11:58 am
by pables
Ok, thank you radiance.

May I ask a couple more? Sorry if this questions seem a bit basic, I'm new to un-biased renderers:

1. Will be (or is it yet) possible to save Material files? I downloaded the demo, tuned a couple materials and then, I wanted to save them, just in case, i.e, if I open a new scene and load that nice materials to save time. I don't know if there is a manual (I didn't found it, sorry :oops: ).

2. In case of affirmative answer to 1... will be an official material repository for customers?

3. In features list, when reading about materials, I saw bump and normal mapping. Will be any displacement or vector displacement?

4. Proxys/ Instances: will octane include something like vray or mental ray proxys or luxrender instances for better scene handling? And the posibility of scattering them over a surface(like Modo's replicators) Or something with a similar function?

5. Regarding lights: it says "Emissive arealights on all material types**" I think this is whats called an emitter. But will octane support also IES lights? (not sure if this was included with emissive arealights.

Re: The path to final release

Posted: Thu May 13, 2010 6:46 pm
by radiance
pables wrote:Ok, thank you radiance.

May I ask a couple more? Sorry if this questions seem a bit basic, I'm new to un-biased renderers:

1. Will be (or is it yet) possible to save Material files? I downloaded the demo, tuned a couple materials and then, I wanted to save them, just in case, i.e, if I open a new scene and load that nice materials to save time. I don't know if there is a manual (I didn't found it, sorry :oops: ).

2. In case of affirmative answer to 1... will be an official material repository for customers?

3. In features list, when reading about materials, I saw bump and normal mapping. Will be any displacement or vector displacement?

4. Proxys/ Instances: will octane include something like vray or mental ray proxys or luxrender instances for better scene handling? And the posibility of scattering them over a surface(like Modo's replicators) Or something with a similar function?

5. Regarding lights: it says "Emissive arealights on all material types**" I think this is whats called an emitter. But will octane support also IES lights? (not sure if this was included with emissive arealights.

We're working on a material preset system and a library, should be available soon, within 1-2 months.
Displacement is planned for v2.0
Once area lights are implemented it will be a piece of cake to add IES so i don't think it will take too long before we have that too.
Instancing is planned for beta3.

Radiance