Camera viewing from inside specular mesh
Posted: Sat Mar 17, 2012 12:55 am
So I want to set up a water/lilypad scene to test some scattering/absorbion stuff and volumetric shadows cast inside it.
Here is the scene from the outside. Very simple, 3 materials. The bottom of the lake is a plane, and the water is a volume with a specular material applied with a scattering volume node attached.

When I go inside the lake mesh to get a view under the lilypads, all the volumetric effects stop

I am using the pmc kernel as well.
If this is not a bug, I would like to report it as a suggestion so that you can be inside the volumes.
Here is the scene from the outside. Very simple, 3 materials. The bottom of the lake is a plane, and the water is a volume with a specular material applied with a scattering volume node attached.

When I go inside the lake mesh to get a view under the lilypads, all the volumetric effects stop


I am using the pmc kernel as well.
If this is not a bug, I would like to report it as a suggestion so that you can be inside the volumes.